Ford Mustang GT3
用户手册Ford Mustang GT3
User Manual
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DEAR iRACING USER,
Congratulations on your purchase of the Ford Mustang GT3! From all of us at iRacing, we appreciate your support and your commitment to our product. We aim to deliver the ultimate sim racing experience, and we hope that you’ll find plenty of excitement with us behind the wheel of your new car!
The following guide explains how to get the most out of your new car, from how to adjust its settings off of the track to what you’ll see inside of the cockpit while driving. We hope that you’ll find it useful in getting up to speed.
Thanks again for your purchase, and we’ll see you on the track!

TECH SPECSTECH SPECS
CHASSISCHASSIS
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SHORT-LONG ARM DOUBLE WISHBONE FRONT AND REAR SUSPENSION
| Specification | Value |
|---|---|
| Length | 4968mm / 195.5in |
| Width | 2043mm / 80.5in |
| Wheelbase | 2777mm / 109in |
| Dry Weight | 1315kg / 2900lbs |
| Wet Weight with Driver | 1479kg / 3260lbs |
POWER UNITPOWER UNIT
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NATURALLY ASPIRATED V8
| Specification | Value |
|---|---|
| Displacement | 5.4 Liters / 327CID |
| RPM Limit | 8250RPM |
| Torque | 431lb-ft / 584Nm |
| Power | 516bhp / 385kW |

INTRODUCTIONINTRODUCTION
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The information found in this guide is intended to provide a deeper understanding of the chassis setup adjustments available in the garage, so that you may use the garage to tune the chassis setup to your preference.
Before diving into chassis adjustments, though, it is best to become familiar with the car and track. To that end, we have provided baseline setups for each track commonly raced by these cars. To access the baseline setups, simply open the Garage, click iRacing Setups, and select the appropriate setup for your track of choice. If you are driving a track for which a dedicated baseline setup is not included, you may select a setup for a similar track to use as your baseline.
After you have selected an appropriate setup, get on track and focus on making smooth and consistent laps, identifying the proper racing line and experiencing tire wear and handling trends over a number of laps.
GETTING STARTEDGETTING STARTED
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Once you load into the car, getting started is as easy as selecting the “upshift” button to put it into gear, and hitting the accelerator pedal. This car uses a sequential transmission and does not require a clutch input to shift in either direction. However the car’s downshift protection will not allow you to downshift if it feels you are traveling too fast for the gear selected and would incur engine damage. If that is the case, the gear change command will simply be ignored.
LOADING AN iRACING SETUPLOADING AN iRACING SETUP
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Upon loading into a session, the car will automatically load the iRacing Baseline setup <baseline.sto>. If you would prefer one of iRacing’s pre-built setups that suit various conditions, you may load it by clicking Garage > iRacing Setups > and then selecting the setup to suit your needs.
If you would like to customize the setup, simply make the changes in the garage that you would like to update and click apply. If you would like to save your setup for future use click “Save As” on the right to name and save the changes. To access all of your personally saved setups, click “My Setups” on the right side of the garage.
If you would like to share a setup with another driver or everyone in a session, you can select “Share” on the right side of the garage to do so.
If a driver is trying to share a setup with you, you will find it under “Shared Setups” on the right side of the garage as well.
DASH PAGESDASH PAGES
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The Ford Mustang GT3 features a digital display with three display pages.
RACERACE
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UPPER HALF
| Field | Description |
|---|---|
| Fuel Last Lap | The amount of fuel used in the previous lap, with units displayed based on the measuring system selected in the garage. |
| Fuel +/- | Fuel delta against a target value. This target value is generated based on average fuel usage over a set of laps as an expected usage per lap, to which the actual usage is compared against. The difference between the expected and the actual usage is displayed here. |
| Fuel Lap | The amount of fuel used in the current lap, updated live |
| Fuel Used | Amount of fuel used since leaving the pits |
| Speed | The vehicle’s speed is shown at the top, above the gear indicator |
| Gear Indicator | The currently-selected transmission gear is shown in the center of the screen within the blue oval. |
| Bias | Current % front brake bias setting. |
| Last Lap | Lap time for the previously completed lap |
| Delta | Live time difference between the current lap and the session best lap |
| Predicted | The estimated lap time for the current lap |
| Laps Remain | Number of laps remaining with the current amount of fuel |
LOWER HALF
| Field | Description |
|---|---|
| t_Brake | Brake rotor temperatures, shown in blue if the rotors are cool and white when the temperatures are in a good operating range |
| p_Tyre | Tire pressure. Shown in blue if the tire is underinflated, white if the tire pressure is in the optimum range, and red if the tire is overinflated. |
| t_Tyre | Live tire carcass temperatures. Like the pressures, these are color coded to show tires that are too cold in blue, red if overheated, and white if the tire is in the optimal temperature window |
| Throttle | Current throttle map setting |
| TC1 & TC2 | Current Traction Control level settings (in the iRacing model, these are linked) |
| ABS | Current Anti-lock Brake System setting |
| Laps | Number of completed laps in the current session |
RACE 2RACE 2
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The Race 2 page is the same as the Race 1 page, except the Brake Temperature display is swapped out for engine information.
| Field | Description |
|---|---|
| p_Oil | Oil pressure. |
| t_Oil | Engine oil temperature |
| t_Water | Engine cooling water temperature |
| p_Fuel | Fuel system pressure |
QUALIQUALI
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The “Quali” page is the same as the Race page but with the Throttle Map and Laps Remaining values removed.
PIT SPEED LIMITERPIT SPEED LIMITER
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Whenever the pit road speed limiter is active the display will change to a special format with vehicle speed on the left, RPM on the right, and the Gear Indicator oval color-coded based on the vehicle speed (Green for legal speed, Red when above the pit road speed limit). The shift lights will also change to six flashing white lights to indicate the system is active.
SHIFT LIGHTSSHIFT LIGHTS
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The top of the digital display has a set of LED shift lights to help the driver know when to upshift while accelerating. As RPM increases the lights will illuminate from the outside to the inside of the display, with all lights turning blue when the ideal shift point has been reached.
WHEEL LOCK INDICATORSWHEEL LOCK INDICATORS
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Whenever a lockup is detected, LED indicator lights above and on either side of the display will illuminate to identify which wheel is locked up and how severe the lockup is. Front wheel lockups are indicated by purple LEDs on the top of the display, rear wheel lockups are indicated by yellow LEDs on the side of the display, with each wheel corresponding to the side of the display (ex. The
Left-Rear is locked when the yellow LEDs on the left are illuminated). More lights are illuminated as lockup severity increases, with one LED being a mild lockup and three LEDs indicating a wheel is completely locked.
ADVANCED SETUP OPTIONSADVANCED SETUP OPTIONS
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This section is aimed toward more advanced users who want to dive deeper into the different aspects of the vehicle’s setup. Making adjustments to the following parameters is not required and can lead to significant changes in the way a vehicle handles. It is recommended that any adjustments are made in an incremental fashion and only singular variables are adjusted before testing changes.
TIRES & AEROTIRES & AERO
TIRE SETTINGSTIRE SETTINGS
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TIRE TYPE
Selects which type of tire is installed on the car when loaded into the world. Dry, or slick, tires are used for dry racing conditions while Wet tires are intended for rain and wet track conditions.
STARTING PRESSURE
The air pressure in the tires when the car is loaded into the world. Lower pressures will provide more grip but will produce more rolling drag and build temperature faster. Higher pressures will feel slightly more responsive and produce less rolling drag, but will result in less grip. Generally, higher pressures are preferred at tracks where speeds are higher while lower pressures work better at slower tracks where mechanical grip is important.
LAST HOT PRESSURE
When the car returns to the garage after an on-track stint, the tire pressure will be displayed as Hot Pressure. The difference between cold and hot pressure is a good way to see how tires are being loaded and worked while on track. Tires seeing more work will build more pressure, and paying attention to which tires are building more pressure and adjusting cold pressure to compensate can be crucial for optimizing tire performance.
LAST TEMPS
The tire carcass temperatures (measured within the tread) are displayed after the car returns from the track. These temperatures are an effective way to determine how much work or load a given tire is experiencing while on track. Differences between the inner and outer temperatures can be used to tune individual wheel alignment and the center temperatures can be compared to the outer temperatures to help tune tire pressure.
TREAD REMAINING
The amount of tread on the tire, displayed as a percentage of a new tire, is shown below the tire temperatures. These values are good for determining how far a set of tires can go before needing to be replaced, but don’t necessarily indicate an under- or over-worked tire in the same way temperatures will.
AERO BALANCE CALC.AERO BALANCE CALC.
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The Aero Balance Calc is a tool provided to aid in understanding the shift in aerodynamic balance associated with adjustment of the rear wing setting and front and rear ride heights. It is important to note that the values for front and rear ride height displayed here DO NOT result in any mechanical changes to the car itself, however, changes to the rear wing position here WILL be applied to the car. This calculator is a reference tool ONLY.

FRONT RH AT SPEED
The Ride Height (RH) at Speed is used to give the Aero Calculator heights to reference for aerodynamic calculations. When using the aero calculator, determine the car’s Front Ride height via telemetry at any point on track and input that value into the “Front RH at Speed” setting. It is advisable to use an average value of the LF and RF ride heights as this will provide a more accurate representation of the current aero platform rather than using a single corner height.
REAR RH AT SPEED
The Ride Height (RH) at Speed is used to give the Aero Calculator heights to reference for aerodynamic calculations. When using the aero calculator, determine the car’s Rear Ride height via telemetry at any point on track and input that value into the “Front RH at Speed” setting. It is advisable to use an average value of the LR and RR ride heights as this will provide a more accurate representation of the current aero platform rather than using a single corner height.
WING SETTING
The wing setting refers to the relative angle of attack of the rear wing, this is a powerful aerodynamic device which has a significant impact upon the total downforce (and drag) produced by the car as well as shifting the aerodynamic balance of the car rearwards with higher settings. Increasing the rear wing setting results in more total cornering grip capability in medium to high speed corners but will also result in a reduction of straight line speed. Rear wing setting should be adjusted in conjunction with front and rear ride heights, specifically the difference between front and rear ride heights known as ‘rake’. To retain the same overall aerodynamic balance it is necessary to increase the rake of the car when increasing the rear wing angle.
The Wing Setting value in the Aero Calculator section is tied directly to the Wing Setting in the Chassis page’s Rear section. Changing one will automatically change the other.
FRONT DOWNFORCE
This value displays the proportion of downforce acting at the front axle for the given wing and ride height combination set within the calculator parameters. This value is an instantaneous representation of your aero balance at this exact set of parameters and it can be helpful to pick multiple points around a corner or section of track to understand how the aerodynamic balance is moving in differing situations such as braking, steady state cornering and accelerating at corner exit. A higher forwards percentage will result in more oversteer in mid to high speed corners.
CHASSISCHASSIS
FRONT / BRAKESFRONT / BRAKES
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FARB BLADES
The Anti-Roll Bar (ARB) Blades (or arms) can be adjusted to tune the suspension roll stiffness. This option changes the orientation of the ARB blades and are given numerical values for simplicity, with 1 being the softest option and the blades becoming stiffer as the value is increased to the maximum setting of 5. Stiffer blade settings will increase front roll stiffness and induce understeer while softer blade settings will reduce front roll stiffness and reduce understeer.
TOTAL TOE-IN
Toe is the angle of the wheel, when viewed from above, relative to the centerline of the chassis. Toe-in is when the front of the wheel is closer to the centerline than the rear of the wheel, and Toe-out is the opposite. On the front end, adding toe-out will increase slip in the inside tire and decrease straight-line stability while adding toe-in will reduce the slip and increase straight-line stability.
FRONT MASTER CYLINDER
The Front Brake Master Cylinder size can be changed to alter the line pressure to the front brake calipers. A larger master cylinder will reduce the line pressure to the front brakes, which will shift the brake bias rearwards and increase the pedal effort required to lock the front wheels. A smaller master cylinder will increase brake line pressure to the front brakes, shifting brake bias forward and reducing required pedal effort to lock the front wheels.
REAR MASTER CYLINDER
The Rear Brake Master Cylinder size can be changed to alter the line pressure to the rear brake calipers. A larger master cylinder will reduce the line pressure to the rear brakes, which will shift the brake bias forwards and increase the pedal effort required to lock the rear wheels. A smaller master cylinder will increase brake line pressure to the rear brakes, shifting brake bias rearward and reducing required pedal effort to lock the rear wheels.
BRAKE PADS
The vehicle’s braking performance can be altered via the Brake Pad Compound. The “Low” setting provides the least friction, reducing the effectiveness of the brakes but allowing the most modulation, while “Medium” and “High” provide more friction and increase the effectiveness of the brakes but allow the least modulation.
NIGHT LED STRIPS
Changes the color of the LED light strip at the top of the rear window. Seven color options are available to assist with car identification in nighttime or raining conditions as well as a setting to turn off the lights entirely, with no setting influencing the car’s performance.
IN-CAR ADJUSTMENTSIN-CAR ADJUSTMENTS
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BRAKE PRESSURE BIAS
Brake Bias is the percentage of braking force that is being sent to the front brakes. Values above 50% result in greater pressure in the front brake line relative to the rear brake line which will shift the brake balance forwards increasing the tendency to lock up the front tyres but potentially increasing overall stability in braking zones. This should be tuned for both driver preference and track conditions to get the optimum braking performance for a given situation.
ABS SETTING
The current ABS map the car is using. Twelve positions are available: Position 1 is Off. Position 2 has the least intervention/support, Position 12 has the most support. Positions 2-7 are recommended for use in dry conditions while 8-12 are best for wet conditions. More intervention reduces the possibility of and the duration of lockups during braking but can result in longer braking distances if the system is set too high for the amount of available grip.
TC SETTING
The position of the traction control switch determines how aggressively the ECU cuts engine torque in reaction to rear wheel spin. Twelve positions are available: Settings 2-12 range from least intervention/sensitivity (Position 2) to the highest intervention/ sensitivity (position 12) while position 1 disables the traction control completely. Like the ABS settings, options 2-7 are recommended for dry conditions and 8-12 are for wet conditions. More intervention will result in less wheelspin and less rear tire wear but can reduce overall performance if the traction control is cutting engine torque too aggressively and stunting corner exit acceleration.
THROTTLE SHAPE
The Throttle Shape setting will adjust how linear the torque delivery is based on the throttle pedal position. There are 10 Settings. Setting 6 is purely linear, with a given percent of throttle delivering a similar percentage of max torque (25% throttle = 25% torque). Settings 1-5 result in a less-aggressive throttle map, with low pedal inputs being less sensitive but higher inputs being more sensitive. Settings 7-10 are more aggressive, with a more sensitive throttle at low input values but less sensitive throttle at high input values
DASH DISPLAY PAGE
Changes the currently selected digital dash page. Three options are available as previously described in the dash configuration section of this manual.
CROSS WEIGHT
The percentage of total vehicle weight in the garage acting across the right front and left rear corners. A setting of 50.0% is generally optimal for non-oval tracks as this will produce symmetrical handling in both left and right hand corners providing all other chassis settings are symmetrical. Higher than 50% cross weight will result in more understeer in left hand corners and increased oversteer in right hand corners. Cross weight can be adjusted by making changes to the spring perch offsets at each corner of the car.
FRONT CORNERSFRONT CORNERS
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CORNER WEIGHT
The weight underneath each tire under static conditions in the garage. Correct weight arrangement around the car is crucial for optimizing a car for a given track and conditions. Individual wheel weight adjustments and crossweight adjustments are made via the ride height adjustments at each corner
RIDE HEIGHT
Distance from the ground to the floor of the car at the front axle centerline. Adjusting Ride Heights is key for optimum performance, as they can directly influence the vehicle’s aerodynamic performance as well as mechanical grip. Increasing front ride height will decrease front downforce as well as decrease overall downforce, but will allow for more weight transfer across the front axle when cornering. Conversely, reducing front ride height will increase front and overall downforce, but reduce the weight transfer across the front axle.
BUMP RUBBER GAP
The distance the damper will travel before engaging the bump rubber. This will result in a much stiffer suspension and will provide better aerodynamic platform control and better stability in highspeed corners but it will reduce grip in low-speed corners and over rough surfaces. Lower values will engage the bump rubber sooner and higher values will delay engagement to allow for a more compliant suspension.
SPRING RATE
This setting determines the installed corner spring stiffness. Stiffer springs will result in a smaller variance in ride height between high and low load cases and will produce superior aerodynamic performance through improved platform control. However overly stiff springs will result in increased tire load variation which will manifest as a loss in mechanical grip. Typically the drawbacks of stiffer springs will become more pronounced on rougher tracks and softer springs in these situations will result in increased overall performance. Corner spring changes will influence both roll and pitch control of the platform and ARB changes should be considered when altering corner spring stiffnesses in order to retain the same front to rear roll stiffness and overall balance. When reducing corner spring stiffness the ARB stiffness should be increased to retain the same roll stiffness as previously. When changing springs on this car, the spring perch is automatically adjusted to maintain the bump rubber gap and return the car to the ride height it had before the change.
CAMBER
Camber is the vertical angle of the wheel relative to the center of the chassis. Negative camber is when the top of the wheel is closer to the chassis centerline than the bottom of the wheel, positive camber is when the top of the tire is farther out than the bottom. Due to suspension geometry and corner loads, negative camber is desired on all four wheels. Higher negative camber values will increase the cornering force generated by the tire, but will reduce the amount of longitudinal grip the tire will have under braking. Excessive camber values can produce very high cornering forces but will also significantly reduce tire life, so it is important to find a balance between life and performance. Increasing front camber values will typically result in increased front axle grip during mid to high speed cornering but will result in a loss of braking performance and necessitate a rearward shift in brake bias to compensate.
REAR CORNERSREAR CORNERS
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CORNER WEIGHT
The weight underneath each tire under static conditions in the garage. Correct weight arrangement around the car is crucial for optimizing a car for a given track and conditions. Individual wheel weight adjustments and crossweight adjustments are made via the ride height adjustments at each corner.
RIDE HEIGHT
Distance from the ground to the floor of the car at the rear axle centerline. Increasing rear ride height will decrease rear downforce as well as increase overall downforce and will allow for more weight transfer across the rear axle when cornering. Conversely, reducing ride height will increase rear downforce percentage but reduce overall downforce while reducing the weight transfer across the rear axle. Rear ride height is a critical tuning component for both mechanical and aerodynamic balance considerations and static rear ride heights should be considered and matched to the chosen rear corner springs for optimal performance. Generally the Mustang will perform best with a relatively low-rake setup. See the section on Aerodynamic Targets for more information on setting optimum ride heights.
BUMP RUBBER GAP
The distance the damper will travel before engaging the bump rubber. This will result in a much stiffer suspension and will provide better aerodynamic platform control and better stability in highspeed corners but it will reduce grip in low-speed corners and over rough surfaces. Lower values will engage the bump rubber sooner and higher values will delay engagement to allow for a more compliant suspension. Engaging the bump rubbers on the rear can keep the chassis off the track in high-load situations to keep the car from bottoming out on the track, like Daytona’s oval banking, but due to the increased stiffness it can make the car more difficult to control when cornering or during throttle application.
SPRING RATE
Similar to the front axle, stiffer springs will result in a smaller variance in ride height between high and low load cases and will produce superior aerodynamic performance through improved platform control at the expense of mechanical grip. This can be particularly prominent when exiting slow speed corners with aggressive throttle application. Stiffer springs will tend to react poorly during these instances especially so on rough tracks which will result in significant traction loss. Spring stiffness should be matched to the needs of the racetrack and set such that the handling balance is consistent between high and low speed cornering. As an example case, a car which suffers from high speed understeer but low speed oversteer could benefit from an increase in rear spring stiffness. This will allow for a lower static rear height which will reduce rear weight transfer during slow speed cornering while maintaining or even increasing the rear ride height in high speed cornering to shift the aerodynamic balance forwards and reduce understeer. When changing springs on this car, the spring perch is automatically adjusted to maintain the bump rubber gap and return the car to the ride height it had before the change.
CAMBER
As with the front of the car it is desirable to run significant amounts of negative camber in order to increase the lateral grip capability; however, it is typical to run slightly reduced rear camber relative to the front. This is primarily for two reasons, firstly, the rear tires are wider compared to the fronts and secondly the rear tires must also perform the duty of driving the car forwards where benefits of camber to lateral grip become a tradeoff against reduced longitudinal (traction) performance.
TOE-IN
Toe is the angle of the wheel, when viewed from above, relative to the centerline of the chassis. Toe-in is when the front of the wheel is closer to the centerline than the rear of the wheel, and Toe-out is the opposite. At the rear of the car it is typical to run toe-in. Increases in toe-in will result in improved straight line stability and a reduction in response during direction changes. Large values of toe-in should be avoided if possible as this will increase rolling drag and reduce straight line speeds. When making rear toe changes remember that the values are for each individual wheel as opposed to paired as at the front. This means that individual values on the rear wheels are twice as powerful as the combined adjustment at the front of the car when the rear toes are summed together. Generally, it is advised to keep the left and right toe values equal to prevent crabbing or asymmetric handling behavior; however, heavily asymmetric tracks such as Lime Rock Park may see a benefit in performance from running asymmetric configurations of rear toe and other setup parameters.
REARREAR
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FUEL LEVEL
The amount of fuel in the car when loaded into the world.
RARB BLADES
The Anti-Roll Bar (ARB) Blades (or arms) can be adjusted to tune the suspension roll stiffness. This option changes the orientation of the ARB blades and are given numerical values for simplicity, with 1 being the softest option and the blades becoming stiffer as the value is increased to the maximum setting of 5. Stiffer blade settings will increase rear roll stiffness and induce oversteer while softer blade settings will reduce rear roll stiffness and reduce oversteer.
REAR WING ANGLE
The wing setting refers to the relative angle of attack of the rear wing, this is an aerodynamic device which has a significant impact upon the total downforce (and drag!) produced by the car as well as shifting the aerodynamic balance of the car rearwards with increasing angle. Increasing the rear wing angle results in more total cornering grip capability in medium to high speed corners but will also result in a reduction of straight line speed. Rear wing angle should be adjusted in conjunction with front and rear ride heights, specifically the difference between front and rear ride heights known as ‘rake’. To retain the same overall aerodynamic balance it is necessary to increase the rake of the car when increasing the rear wing angle.
GEARS / DIFFERENTIALGEARS / DIFFERENTIAL
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GEAR STACK
Gear Stack changes the forward gear ratios in the transmission. Three choices are available: Short, FIA, and a common Le Mans & Daytona. The Short gear stack is more suited to high-downforce tracks where top speeds are low (<270kph) while the FIA gear stack is better for faster, medium-downforce tracks up to 280kph. The Le Mans & Daytona gear stack is for low-drag tracks where speeds are very high, and should only be used at these two tracks.
FRICTION FACES
The number of friction faces in the differential affect how much overall force is applied to keep the rear axle locked. Treated as a multiplier, adding more faces produces increasingly more locking force. For example, 8 friction faces will have twice the locking force of 4 faces, which will have twice the force of 2 faces. Adding friction faces will induce off-throttle understeer and on-throttle oversteer, reducing friction faces will reduce these effects.
DIFFERENTIAL PRELOAD
Diff preload is a static amount of locking force present within the differential and remains constant during both acceleration and deceleration. Increasing diff preload will increase locking on both sides of the differential which will result in more understeer when off throttle and more snap oversteer with aggressive throttle application. Increasing the diff preload will also smooth the transition between on and off throttle behavior as the differential locking force will never reach zero which can be helpful in reducing lift-off oversteer and increasing driver confidence. Typically diff preload should be increased when there is noticeable loss in slow corner exit drive and/or over-rotation during transition between the throttle and brake in low to mid speed corners.
DAMPERS - MULTIMATIC DSSV 4-WAYDAMPERS - MULTIMATIC DSSV 4-WAY
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LOW SPEED COMPRESSION
Low speed compression (LSC) affects how resistant the shock is to compression (reduction in length) when the shock is moving at relatively low speeds, usually in chassis movements as a result of driver input (steering, braking, & throttle) and cornering forces. This adjustment is a bleed adjuster where the 11 setting is maximum damping (most resistance to compression) and 0 is minimum damping (least resistance to compression). Increasing the low speed compression damping will result in a faster transfer of weight to the front or rear of the car during transient movements such as braking and direction change with increased damping usually increasing the cars tendency to understeer on throttle application.
On the front end of the car, increasing LSC will induce understeer under braking and whenever the front suspension is compressing. On the rear, more LSC will increase traction on throttle and when the rear suspension is in compression, which can be perceived as understeer in extreme cases.
HIGH SPEED COMPRESSION
High speed compression (HSC) affects the shock’s behavior at faster damper shaft speeds, usually attributed to curb strikes and bumps in the track’s surface. The 11 setting is maximum damping and 0 is the minimum. More high speed compression will cause the suspension to be stiffer in these situations, while less HSC will allow the suspension to absorb these bumps better but may hurt the aerodynamic platform around the track. At smoother tracks more high speed compression damping will typically increase performance while at rougher tracks or ones with aggressive kerbs less high speed compression damping can result in an increase in mechanical grip at the expense of platform control. HSC is important for proper roll, pitch & heave control of the chassis.
LOW SPEED REBOUND
Low speed rebound (LSR) damping controls the stiffness of the shock while extending at lower damper shaft speeds, typically during body movement as a result of driver inputs. This adjustment is a bleed adjuster where the 11 setting is maximum damping and 0 is minimum damping. Higher rebound values will resist expansion of the shock, lower values will allow the shock to extend faster. Higher rebound stiffness will result in improved platform control for aerodynamic performance and overall chassis response but can result in the tire losing complete contact with the track surface if the suspension can’t extend fast enough with reduced loads.
On the front end, higher LSR settings will hold the front of the car down longer during acceleration but can induce understeer on throttle application or over crests. On the rear of the car, more LSR will stabilize the car under braking but can induce understeer if set too aggressively.
HIGH SPEED REBOUND
High-speed rebound (HSR) controls the shock in extension after bumps and curb strikes. The 11 setting is maximum damping and 0 is the minimum. Higher forces will reduce how quickly the shock will expand, while lower values will allow the shock to extend more quickly. Despite not having as much of an effect on handling in response to driver inputs, HSR is important for proper chassis aerodynamic response to circuit inputs.
SETUP TIPSSETUP TIPS
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This section is aimed toward helping users who want to dive deeper into the different aspects of the vehicle’s setup.
SETUP TIPSSETUP TIPS
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In the iRacing Setups folder you will find a variety of setups:
Baseline is a 100% fuel load setup which is intended solely for loading the car. As such, this setup should always pass tech inspection at every fuel load and track (Except Nürburgring Nordschleife configurations where ‘nuburgring_sprint/endurance’ should be used) but will not provide ultimate performance.
Setups labeled ‘_wet’ have wet tyres pre-fitted and setup adjustments to suit wet conditions.
Setups labeled ‘_sprint’ have a 50% fuel load, a more aggressive balance and are intended for use where there is either a fuel limitation OR race lengths are approximately 25 to 30 minutes in length. These setups are intended to be used in competition.
Setups labeled ‘_endurance’ have a 100% fuel load and are for use where no fuel restriction is present and/or race lengths are approximately 1 hour or more in length.
The setup titled ‘fixed’ is the setup used in the fixed setup series and is similar to the high_downforce_sprint setup.
Setups labeled ‘nurburgring_’ are built with 70 mm minimum ride heights and are for use solely on Nürburgring Nordschleife configurations.
While most tracks will trend towards favoring more downforce there can be some instances where reducing rear wing angle for less drag may be beneficial. As a rough guide, you can expect the following downforce trims at the following tracks:
| Tracks | Downforce Level | Tracks | Downforce Level |
|---|---|---|---|
| Autodromo Jose Carlos Pace | High/Medium | Long Beach Street Circuit | High |
| Autodromo Nazionale Monza | Medium | Motorsports Arena Oschersleben | High |
| Brands Hatch Circuit | High | Mount Panorama Circuit | High/Medium |
| Circuit de Barcelona Catalunya | High | Nürburgring Grand-Prix-Strecke | High |
| Circuit de Nevers Magny-Cours | High/Medium | Okayama International Circuit | High |
| Circuit de Spa-Francorchamps | Medium | Road America | High/Medium |
| Circuit des 24 Heures Du Mans | Medium | Sebring International Raceway | High |
| Daytona International Speedway | Low/Medium | Silverstone Circuit | High/Medium |
| Detroit Grand Prix at Belle Isle | High | Sonoma Raceway | High |
| Fuji International Speedway | High/Medium | Virginia International Raceway | High/Medium |
| Hungaroring | High | Watkins Glen International | High/Medium |
| Indianapolis Motor Speedway | Medium | WeatherTech Raceway at Laguna Seca | High |
Lime Rock Park High
Should you wish to drive at a track not listed it is recommended to start out with the High Downforce setup first before evaluating the other downforce level options. A good indicator of if a track may benefit from a reduction in downforce trim is the maximum speed reached.
The following boundaries are suggestions for what trim level may be optimal but please note that other factors such as track design (number of high speed corners, etc), altitude and ambient conditions will also impact your decision here with higher altitude tracks and hotter ambient conditions favoring more downforce.
| Speed | Downforce Level |
|---|---|
| Max Speed under 250 km/h (155 mph) | High Downforce |
| Max Speed 250 to 270 km/h | Medium |
| Max Speed over 270 km/h (167 mph) | Low to Minimum Downforce |
AERODYNAMIC TARGETS AND ADJUSTMENTSAERODYNAMIC TARGETS AND ADJUSTMENTS
本节尚未翻译。
GT3 cars are very sensitive to small variations in ride heights at both the front and rear axle and this must be kept in mind when making setup adjustments such as static ride heights, corner spring rates and rear wing angle.
The optimal configuration for most total downforce is as follows:
- Rear Wing Angle: +9
- Dynamic Front Ride Height: 37.5 mm (+/-2.5 mm)
- Dynamic Rear Ride Height: 57.5 mm (+/-2.5 mm)
Should you go over or under the ride height targets stated above you will begin to lose overall downforce. It is very important to consider all aspects of the track when aiming for this maximum downforce target. Consider that if the rear ride height increases beyond the target during braking, you will experience both a balance shift forwards and a loss in overall downforce resulting in a destabilizing situation. It is these braking considerations that will govern how closely you can approach this maximum in a real world situation.
The optimal configuration for the least total drag is as follows:
- Rear Wing Angle: +0.5
- Dynamic Front Ride Height: 17.5 mm (+/- 2.5 mm)
- Dynamic Rear Ride Height: 17.5 mm (+/- 2.5 mm)
For the majority of tracks, it will be difficult to achieve ride heights low enough to hit these drag targets; however, it is possible at a track such as Daytona. Please keep in mind that your absolute minimums are governed by the road surface and that while aerodynamic drag will decrease as you approach these targets, overall drag may increase if the car starts to make ground contact. It should also be stated that this low drag trim is neither optimal for total downforce nor handling balance.
When adjusting the rear wing angle, the following adjustments should be made to retain aerodynamic balance:
- Rear Wing Angle: +1
- Front Ride Height: -1.5 mm
- OR
- Rear Ride Height: +4.0 mm
- Rear Wing Angle: -1
- Front Ride Height: +1.5 mm
- OR
- Rear Ride Height: -4.0 mm
It is also possible to combine adjustments of front and rear ride height together if necessary (such as when lower rear heights cannot be easily achieved), this can result in more overall downforce being retained when reducing wing angle without detrimentally impacting the balance but at the cost of slightly increased aerodynamic drag.
These reference values are provided as targets to aim for, however, overall car balance should remain the priority. It may not be possible to achieve a good balance at these targets in certain situations and as such, you should elect to sacrifice some raw performance for a better balance.
- Lower Rear Wing Angle = More oversteer, less downforce, less drag, lower cornering speed, higher straight line speed.
- Higher Rear Wing Angle = More understeer, more downforce, more drag, higher cornering speed, lower straight line speed.
CHASSIS ADJUSTMENTSCHASSIS ADJUSTMENTS
本节尚未翻译。
Should you wish to adjust the underpinning balance of the car without impacting the aero platform significantly in pitch and heave, or adjusting the differential then front and rear adjustable anti-roll bars are available.
- Stiffer front ARB -> More Understeer
- Softer front ARB -> More Oversteer
- Stiffer rear ARB -> More Oversteer
- Softer rear ARB -> More Understeer
- Softer front AND rear ARB -> Reduced aerodynamic performance, more mechanical grip (good for rough surfaces) and slower response to inputs.
- Stiffer front AND rear ARB -> Increased aerodynamic performance (good for fast sweeping corners), less mechanical grip and increased response to inputs.
DIFFERENTIAL ADJUSTMENTSDIFFERENTIAL ADJUSTMENTS
本节尚未翻译。
- More friction faces -> More off throttle understeer, more on throttle oversteer, less inside wheelspin-up on rough surfaces and kerb strikes.
- Less friction faces -> Less off throttle understeer, less on throttle oversteer, more inside wheelspin-up on rough surfaces and kerb strikes. Typically better at tracks like Spa or those with smooth surfaces and flat kerbing.
Friction faces are dominant at high input torques such as full throttle, sustained braking or pure coastdown.
Preload is additive to the total locking torque of the differential and acts as an offset torque which is always present, even at zero input torque. This means that it is more dominant during transition behavior where the differential input torque is near zero, such as at throttle lift and/or during initial trail braking.
- More preload -> Less liftoff oversteer, more corner entry stability, more off throttle understeer, more on throttle oversteer.
- Less preload -> More liftoff oversteer, less corner entry stability, less off throttle understeer, less on throttle oversteer.